
Anyway here we go, the central idea was proposed on my mod request thread, but I completed it with some personal ideas I had (for the compass). Originally posted by About this mod:And here is my first mod after the GoatZ update :p It tooks a long time, mainly because it was hard for me to find time to work on it recently. Some items sold by merchants are not placed correctly on their head. Gold Coins sometimes appear really high in the air when you convert an item. You can rarely be stuck and unable to move under your Parrot, ragdoll to fix it. Sometimes the Parrot can get stuck (inside buildings for example), just walk far away from it to fix. When moving, the Parrot can have weird orientations. The Parrot don't have a flight animation so it's not animated correctly. What if the item you desire most was a goat trophie.

The Cursed Compass can be really helpful to find food on the GoatZ map. You can't buy items to a ragdolled merchant. Only NPCs with an AI can be turn into merchants. You can't create a merchant if you have 0 coins or if you are ragdoll.

The item price depend on the size of the object. When a NPC become merchant, it will sell a random item in the current map. Pirate Merchant- Make at least 100 Gold Coins in one game tu unlock this mutator.
